For Game Developers
You write the game. Metaloot handles discovery, player accounts, and OAuth. Built for developers shipping Three.js, Babylon.js, and WebGL browser games.
OAuth 2.0
Standard Sign in with Metaloot flow — works with any web stack.
Per-game settings
Credentials, redirect URIs, and an integration prompt on every game you publish.
Auth documentation
Step-by-step integration guides for game developers.
Developer-first platform
Metaloot was built by developers who ship browser games. We know you'd rather spend time on gameplay than auth flows, user databases, and discovery algorithms.
Publish your game in minutes and get OAuth credentials on the spot. Integrate Sign in with Metaloot with a few lines of JavaScript. Manage credentials and analytics from your game's settings. Focus on what you do best.
Open web standards
No proprietary SDK lock-in. Metaloot auth uses standard OAuth 2.0. Your game can be built with any framework — React, vanilla JS, Unity WebGL export, or anything that runs in a browser.
Related Topics
Game Authentication
Game authentication that works out of the box with Metaloot. OAuth player login for browser games — no backend auth to build or maintain.
Sign in with Metaloot
Add Sign in with Metaloot to your browser game. One-click OAuth login for players — unified identity across every game on the Metaloot platform.
Publish Browser Games
Publish your browser game on Metaloot in minutes. You build and host the game — Metaloot provides discovery, player accounts, and auth infrastructure.