For Game Developers

You write the game. Metaloot handles discovery, player accounts, and OAuth. Built for developers shipping Three.js, Babylon.js, and WebGL browser games.

OAuth 2.0

Standard Sign in with Metaloot flow — works with any web stack.

Per-game settings

Credentials, redirect URIs, and an integration prompt on every game you publish.

Auth documentation

Step-by-step integration guides for game developers.

Developer-first platform

Metaloot was built by developers who ship browser games. We know you'd rather spend time on gameplay than auth flows, user databases, and discovery algorithms.

Publish your game in minutes and get OAuth credentials on the spot. Integrate Sign in with Metaloot with a few lines of JavaScript. Manage credentials and analytics from your game's settings. Focus on what you do best.

Open web standards

No proprietary SDK lock-in. Metaloot auth uses standard OAuth 2.0. Your game can be built with any framework — React, vanilla JS, Unity WebGL export, or anything that runs in a browser.